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Markets Information

Bayes Live Odds provides you access to key markets which account for ~95% of betting turnover, as well as to a wide range of additional proposition markets (props).

Key markets

MarketDescription
Match (Fixture) WinnerThe simplest and most common kind of bet, a Match (Fixture) Winner allows bets to be made on a team to win a match
Map WinnerThis is an in-play bet you can make on a team to win a map in a match.
Map HandicapHandicap, also referred to as the 'spread', involves giving one team a virtual map deficit (a handicap) to overcome at the start of a game.

Example:
In a best-of-three match for Counter-Strike match between two teams, an odds provider believes Team A is the underdogs so assigns a +3.5 round handicap for the first match. This gives Team A a 3.5-round advantage on a map so you decide to place a bet. To win the bet, Team A needs to win at least 13 rounds (in the first to 16 scenarios) in the match. Put simply, Team A cannot lose by more than four rounds for you to win the bet.

Alternatively, an odds provider believes Team B is stronger than their opponents so assigns this team a -3.5 round handicap for the first match. This gives Team B a 3.5-round disadvantage on a map. If you decide to place a bet, Team B must win by at least 16-12 or by a larger margin for you to win.
Simply, Team B needs to win by four rounds or more for you to win the bet.

Proposition markets (props)

Prop markets – also known as proposition bets – are betting markets beyond the standard ones. Prop bets focus on segmented parts of a game, such as individual team or player performances as well as specific in-game events and happenings during the game.

MarketDescription
Match marketsBetting on a specific outcome of a match.

Example:
“Exact score of the match (in maps)”
Map marketsBetting on a specific outcome of a map

Example:
“Number of towers destroyed in on a map by both teams”
Team marketsBetting on a a team stats for a game

Example:
“Kills Total for Team B to be over 32.5”
Player marketsBetting on an individual player’s stats for a game, also known as player props

Example:
“Player X will have 20 or more kills”
Flash marketsBetting on specific in-game events and outcomes

Example:
“Which team will kill the next dragon?”

Market Naming

Bayes Odds Feed markets will be uniquely identified by the combination of two data fields:

  • market_name
  • market_type
market_namemarket_type
map_winner_maintime_3way3way
map_total_roundsexact
match_rounds_handicap2way
match_total_roundsoverunder
map_team_wins_pistol_roundsyesno

market_name

A naming convention for Bayes Odds Feed markets will adhere to the following pattern:

{match/map}_?{team/player/map}_{description}

market_type

Each market falls into one of the following categories:

Market typeDescription
2wayMarket with two possible outcomes, often win or lose

Example:
”Team A will win the first map”
3wayMarket with three possible outcomes, often win or lose or draw
exactBet on the exact value of some game parameter.

Example:
”There will be 20 rounds in Counter-Strike match”
yesnoBet on a game parameter being True/False.

Example:
”There will be a rampage in DotA game”
overunderBet on some game parameter being over or under the specified value.

Example:
”The number of rounds in Counter-Strike match will be under 25”
oddevenBet on some game value being an odd or an even number.

Example:
”The number of maps played in the final of DotA match will be odd”

Market outcomes

Each outcome in a market represents a result of the event that the market stands for. The odds of an outcome reflect the perceived likelihood of that outcome.

Each OddsUpdateMessage contains a list of markets in the markets field. Each of these markets then contains a list of outcomes in the outcomes field. Each outcome has the following structure:

FieldDescriptionType
outcomethe outcome nameString
decimalOddthe odds of the outcome in decimal formatFloat
tradingStatusthe trading status of the outcomeString
wonthe result of the outcome (True or False)Boolean